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1.5 Release


Hello fellow Spiritualists!
1.5 is here and with it a plethora of changes. One of the major changes is the Public Release schedule and itch releases. From this point on, the public release will be 2 releases behind the latest. 

It will look like this:


In other words, the Public release will re-commence next month, while the itch version is 1.5 is posted now, and the Patreon release is 2.0 which will be released very soon (my hope is by week's end!). For those curious as to why a public release isn't available now, I cleaned up many out of order events and fixed quite a few bugs.  These lingering problems were present in 1.0 for many people, so I removed those files altogether.
In terms of pricing, in order to be fair to both Patrons and players the project is priced at 12.99. This is a one time purchase with lifetime updates . 

Because the price of the project will increase occasionally with each release, early buyers will gain better long term benefits as well.  The current price of the project is based on game duration, content and the amount of work put into the project over the past year and a half.
Naturally, it's not necessary to make a purchase. You can simply wait for the public version of the game to release (roughly 1.5 months from now), but my hope is that you'll take advantage of an early buy. This will also go along way towards finally purchasing a new PC so I can speed up project development. (I'm almost there!)
Now onto 1.5's features!
First things first, some of the major features:
The status menu has been completely revamped.  There are several new menus, each with something new to offer.
I've also added several "cheat" features known as "easey-mode" features. These features will make the game simpler in many aspects, allowing you to customize your experience. It's also worth noting that the cheats are only available to Patrons and Paid Itch supporters as a thanks for helping the project improve over the past year and a half.
There are also numerous Q.O.L. additions such as quick travel and vixen tracking which you can see in the image above.
A full list of the changes between the last public post and 1.5 can be found below:
  • Players can change their first and last name as they please.
  • Players can now enter custom names for each vixen throughout the game. All players can do this via the bed (rest options) while new players will get the opportunity as soon as they meet a new vixen.
  • Fixed an issue where new players could use the bath from the outset.
  • Fixed an issue where utilizing the improvement buttons on the meditation menu would sometimes give the false impression that growth has occurred. Also added failure and success sound effects to emphasize this.
  • Added some new buttons to the navigation menu, also added a few new additions to it - Cross Cards section, Tutorial Section (Features Help).
  • Fixed the navi menu so that leaving the Gallery, Tutorial or Cross Cards section won’t leave you with black screen.
  • Added some new upsell features to the public version of the game. So as to be non-invasive or annoying, they are kept to a minimum.
  • Added a Tutorial (help) screen with 14 of 20 topics available for viewing.
  • Added a one time Wuxia Primer event at game start-up. Can also be viewed from the Tutorial screen.
  • Added a small event for Lin prior to using the Tutorial screen for the first time.
  • Attempted to patch an issue that might plague players who don’t Breakthrough prior to Lin’s visit. This was responsible for some out of order events.
  • Training Results are more informative. You can now clearly see your fitness results and other pertinent info.
  • Added several toggles for “easey-mode”. Training gains can be increased, qi gains can be increased and monsters can be easier to defeat, monsters have less HP and less attack power , and so on.
  • Removed the “awaken your qi-core” series of events from the beginning and instead made it a single event that takes 2 days of your time to complete. It can be triggered in the same way you normally do – attempt to meditate.
  • Fixed a few minor bugs (3)
  • Made the first battle less punishing, Mai will assist you if you are defeated so that you don’t suffer too many consequences. (new event).
  • Fixed the Memory Gallery (code related stuff).
  • Fixed a persistent problem with inventory (somehow items were causing glitches based on item paging, but it seems to be fixed).
  • Finished setting up the new Vixen information screen. Also incorporated the new re-naming feature there as well.
  • Changed a bunch of the menu buttons to something more uniform.
  • Nap events now offer some benefits (occasionally you won’t suffer penalties from resting, like lowered affection or fitness detriments).
  • Added the ability to change Bai Huan’s name from the Status Screen.
  • Finalized the new Settings Menu / Cheats.
  • Enlightenment gains (the training), now scales based on Bai Huan’s maximum Qi.
  • Improved some of the buttons for battle so that they are more clearly labeled.
  • Cheat benefits are found in the Settings tab of the Status Menu.
  • Fixed drops for Nearby Forest (so that you don’t constantly get the same materials). Purple Grass Get chance is only once per drop (though you may sometimes get more than one normally).
  • Fixed Purple Grass Image so that it’s actually Purple. (Applies to all new gathers.)
  • Increased the amount of gains from 3-way spar.
  • Improved task positioning.
  • Fix the ordering of some earlier events. (Particularly some bath / training events.)
  • Lowered the amount of XP needed to improve bond levels, and also lowered the amount of XP given from events by a small amount.
  • Updated the vixen screen to limit certain information based on which girl you’ve met.
  • Added 2 new cheats to the Settings menu.
  • Fixed 2 out of order Lin Events, (generally only triggers when you neglect to improve yourself in a reasonable amount of time).
  • Fixed the order of some Guobei events (once again, only happens if you neglect to advance your game by triggering your first breakthrough.)
  • Fixed an issue related to retarded advancement in which you may have never gotten to meet Guobei properly.
  • Fixed 2 out of order events related to entering the Forest.
  • Fixed 2 out of order Mai events.
  • +3 cheat settings. (Bonus affection, lowered sustenance use and daily xp gains for vixens)
  • Fixed an issue where Black Fox’s drop items would cause an error in the inventory.
  • Buffed Black Fox’s HP and attack.
  • Added Vagrah Enemy.
  • 3 new drop materials.
And these are just the recent changes, not including the previous versions leading up to 1.5!
Check out all the improvements and new content in 1.5.

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Comments

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(1 edit)

Well me you have at least convinced. While I am unsure if I want to play right now the game as I heard there is illogical NTR with Sylphie the rest of the list seems to make this into a really good Xiaxia Game so I have bought to support the development.
I heard especially good things about the Harem part of this game and look forward to it because the harem is beside the cultivation system my favourite feature of Wuxia stories.

Wait so if I were to buy this I would get each patch earlier and that forever?

Im asking cause I thought Itch.io purchases were only a one time thing and you'd need to rebuy every time an update comes ou

To my knowledge , I just need to update the file.
Is that not how it works?

"This page has a unique URL for your purchase. You can always access the latest files from this page. You should have also received an email with a link to this page. If you ever lose the URL for this page you can request it to be emailed to you from the support page." It should be fine if you reuse the link in the purchase email

(+1)

is that the case for all of the itch io games then? If you pay for a game and it then gets updated you don't have to buy it again? I was always uncertain on whether I should actually buy certain games cause I didn't want to pay for an update lmao